I'm just wrapping
up a comparatively long stint of working on a novel. I don't want to
post any teaser text from the actual story yet (mainly because I
don't really know when it will be done, and would rather not have
anyone clamoring for more at this point). Instead, I thought I'd put
up a few worldbuilding notes that I worked out before I started
writing. These are a work in progress; I find that I learn more about the setting as I work on the story, so I go back and edit my notes now and then. There are four intelligent creature races in the world I'm working with (possibly five, but nobody knows much about the last one). I'll introduce one of them here, and save the rest for other times when I don't have robot stuff to talk about. This particular race grew out of my mulling over how a society of wolf-like creatures with human-level intellectual tendencies might operate. All concept art and notes here are copyrighted by me; please respect that.
The Lilkirgynyyn
(singular: Lilkirgyn) are a race of winged quadrupeds, vaguely canid
in appearance. Although historical records suggest that they were
once widespread, today they dwell in rugged regions that other races
find unfavorable: the far north, the peaks of high mountain ranges,
deserts, and impenetrable swamps. Proud, serious, and scholarly,
they view themselves as the keepers of the world’s knowledge, and
mock the other races’ ambitions for territory and sensual
pleasures. This attitude means that they are often the losers in any
serious confrontation – they simply don't have the ambition to
build up a powerful military. Having grown to expect that the
Krippin and Rynsor will overwhelm them, they have become withdrawn
and elusive, and most of them have few dealings with outsiders. It
is believed that they were the first of the races to discover and
understand mathematics, and the first to invent a written language.
Their patron is Kyrysyn, the Spirit of Truth and Logic.
A full-grown
Lilkirgyn attains roughly the same size as a greyhound. They possess
some avian features, including hollow bones and a curious respiratory
system which allows air to pass through the lungs. Rather than being
trapped in air sacs and returned through the lungs to the mouth or
nasal cavity (as in birds), the air passes along the whole length of
the body and is exhaled from vents on the creature’s thighs.
Females of the species are lighter in appearance than the males, grow
a short, fluffy mane along the spinal column, and have long upper
canines that protrude outside the mouth when it is closed. Barring
rare mutations, Lilkirgynyyn are always bicolored, with one color on
the main body and a secondary color on the “points.” White with
black points (the “mountain phase”) is by far the dominant
coloration. Red with pale yellow points, rust or tan with white
points (desert phase), and brown or charcoal gray with black points
(forest phase) are other common color combinations. A few more
exist, but are quite rare – perhaps throwbacks or remnants from
Lilkirgyn populations that were nearly driven extinct by past wars.
Lilkirgynyyn are long-lived creatures, with an average life
expectancy of 120 Senticronian years. Heavily furred, they do not
wear clothing, aside from ornamental accessories and protective
armor.
The Lilkirgynyyn
are obligate carnivores. They do not appreciate this, and associate
it with a curse bestowed on them for some great wrong performed by
their race in the distant past. Due to the shame associated with the
curse, they have a taboo against eating in public. All food is
obtained by hunting; the Lilkirgynyyn consider the killing of a tame
or helpless animal dishonorable, and thus do not keep livestock.
However, they alarm and disgust the other races by eating the bodies
of their own dead, and keeping the bones and hides for use as tools.
(They do not murder each other for food, as is sometimes falsely
claimed in rumors, but the body of anyone who dies of natural causes
or in battle is fair game.) The Lilkirgynyyn, for their part, have
trouble understanding why the other races “waste” the empty
shells of their comrades by burying or burning them.
Like many canids,
the Lilkirgynyyn form packs, and these constitute their basic social
unit. Packs typically have three to ten members, all of whom are
fiercely loyal to each other. Sometimes the descendents of a
Lilkirgyn pair remain with their parents into adulthood, forming a
multi-generational pack. Others leave their parents’ pack at
maturity, and collect with unrelated individuals whose goals and
ideals they share. The Lilkirgynyyn recognize a distinction between
these two types of groups, calling the former “body packs” and
the latter “mind packs.” Both types are more or less equally
respected in Lilkirgynyyn culture, and each has a loosely assigned
role to play in society. The body packs are seen as a conservative
force, whose goal is to preserve tradition and pass down old
knowledge, while the mind packs are the champions of novel ideas, and
the bringers of renewal and progress. Lilkirgynyyn have one given
name, and use the name of their pack as a surname, connecting them
with the pronoun tyryn. Most of the significant social bonds
a Lilkirgyn forms will be made with pack members; they are known for
being cool and formal with anyone not belonging to their exclusive
group.
Once firmly
entrenched in a pack, a young Lilkirgyn will usually remain with that
pack for life, unless he marries a member of a different pack. When
this happens, either one of the pair will join the other’s pack, or
the two will split off on their own, hoping to become the founding
members of a new body pack. The departure of an established member
is always trying for a pack, and many of the murders in Lilkirgyn
society are motivated by the pack’s jealousy against a lover who is
preparing to “steal” one of their companions. It might even be
accurate to say that, for the Lilkirgynyyn, pack bonds are generally
stronger than pair bonds. Fortunately, young Lilkirgynyyn develop
romantic attachments early, and lovers usually end up joining the
same pack to begin with. Hence stressful pack splits are relatively
uncommon. Although the Lilkirgynyyn take marriage very seriously
once it has been entered into, they are less likely to marry in the
first place than are most of the other races. About a third of the
population remain single (and, usually, celibate) for their entire
lives. This behavior partially accounts for the race’s slow rate
of population growth. Single Lilkirgynyyn participate in the raising
of other pack members' children.
There are very few
Lilkirgyn loners. Most of the ones that exist were never truly part
of a pack to start with. Other Lilkirgynyyn think of them as
aberrant or eccentric, and the more prejudiced among them actively
shun loners. For a normal Lilkirgyn that has become established in a
pack, isolation or ostracism is devastating. Packs only expel
members for the most terrible crimes, and in such cases, killing the
offender is usually judged more merciful than sending him away.
Individuals who are lost or otherwise separated from their packs may
waste away and die, even if they are taken in by another pack. The
sole survivor of a slaughtered pack seldom retains the celebrated
rationality of his species. He may collapse and let himself be
killed or captured, or he may fly into a terrible berserker rage and
fight to the death. These social traits have made it impractical for
Lilkirgynyyn to be taken as slaves, as the other races have
discovered with disappointment over the years. Separated pack
members promptly fall ill or go insane, becoming useless for any sort
of work, and a pack left united is nearly impossible to break to
obedience.
Packs cluster
together to form clans, the next level of social organization. The
clans form the basis of Lilkirgynyyn government, but the level of
formality varies greatly from one clan to the next. Some of the
larger clans possess laws or codes of conduct, courts of justice,
taxes, elections, administrators, and the like. Smaller clans often
function more like extended families or local communities, in which
disputes are resolved and needs provided for through informal
discussion and action. The most common system for choosing clan
leaders is to subject candidates to a contest of skill, and anoint
the winner leader. Unlike the individual’s membership in a pack, a
pack’s membership in a clan may be quite fluid. Some packs have
changed clans several times in a generation, as the interests and
loyalties of their members evolved.
The highest level
of Lilkirgyn social organization is the nation, but the word has a
very different meaning for them than it has for, say, the Krippin. A
nation of Lilkirgynyyn is a loose grouping of clans, usually based on
geography. It has no centralized government, seldom imposes any
universal laws, and most likely does not even have a formal charter.
Rather, it exists in the form of understandings and promises of
mutual aid between many clans. Although a Lilkirgyn might take pride
in his clan, he would think it strange to feel any great sense of
loyalty to his nation – it is too vague an entity to excite
feelings of patriotism. Nations only exist to bring large numbers of
Lilkirgynyyn together in times of emergency or monumental enterprise.
They rarely go to war against each other, as conflicts are judged to
be the private business of the clans directly involved, even if they
belong to two different nations. However, an entire nation is likely
to mobilize if it faces an attack by members of some other race.